The slow, steady progress of Zombies, Run! from mobile game to fitness platform

The slow, steady progress of Zombies, Run! from mobile game to fitness platform



What the long-distance runner fears is ‘hitting the wall’. It’s the point when the body runs out of stored carbohydrates and has to start processing its own fat to get the energy to keep going. And that’s where Zombies, Run! developer Six to Start finds itself. Despite being released in 2012, the audio exercise game, which encourages you to run (faster) as you complete mis…



click here to read more

Share this post

Post Comment